First, go to the Northern cave and look for mole like creatures with a star above thier heads, also holding a knife and a lantern. This cheat can only be done in the third disc. What's even better is that if you have W-Magic, you can cast that spell twice, or two different spells (both need to be connected to "All" Materia) hitting for six times!!! Fast Materia Level-Ups Even though you casted the spell once, it will be reflected and returned to the enemy hitting for three times! And for the same price of the usual MP's. Then cast the magic spell that was connected to the "All" Materia on YOUR party. When you enter battle, cast Reflect on the entire party, (your party).
You'll also need Barrier Materia with the Reflect spell learned. To cast three magic spells in one round, first equip someone with a Magic Materia + "All" Support Materia. To get to the Ancient Forest before disc 3, simply ride up the hill with a black, gold or green chocobo. This is tricky to pull off but if done correctly you will be set for a LONG time. If you keep this character healed until Midgarsorm casts Beta you SHOULD be able
#FINAL FANTASY 7 GAMESHARK CODES EPSXE FULL#
Also, all attack gauges for other characters are full at the begining of the battle which allows for an easy Mime to cast Knights of the Round twice again free of charge (as long as chain is not broken).Īlso, I find that FINAL ATTACK-REVIVE can be helpful by reviving you if you die unexpectedly (great combination against Emerald Weapon and Ruby Weapon).
("-" means the two materia must be connected all others can be put anywhere.)ġ) Materia: Mega-all, Deathblow-HP Absorb/MP Absorbĭescription: Restores lots of HP/MP while dealing major damage.Ģ) Materia: Cover, Counter Attack, Counter Attack, Counter-Deathblowĭescription: Covers for characters and counters three times, the last being deathblow.ģ) Materia: "Knights of the Round" Summon-W-Summon, Mimeĭescription: Casts Knights of the Round twice and Mime casts it twice again for no MP charge (can Mime unlimited times if "chain" is not broken).Ĥ) Materia: Pre-Emptive, Sneak Attack-Kights of the Round, HPMP, Mime, W-Summonĭescription: A player begins by casting Knights of the Round twice without need of rest (HPMP materia). The following are lists of materia combinations that will give you an advantage over tough enemies such as Emerald Weapon and Ruby Weapon. Now enter battle (Note: After the battle is done, Lucky 7's will disappear and your health will drop to one even if you didn't get hit, but if you did get hit, you health will be unaffected). Right before the battle you want to use Lucky 7's for, use potions or hi-potions until they have 7777 health.
When complete, finish the battle and don't get hit. Then using the allies that you cast mini on, attack the ally that doesn't have mini until their health is below 7777 and ends in 77 like 7677 or 7577 or so on and so forth. Cast mini on two allies and have the other ally keeping close watch on the stopped enemy. Destroy all but one enemy then cast stop on the remaining oppenent. First, find an easy battle like near Midgar or Kalm. There is a neat little trick, and probably the coolest one in the game, that allows you to attack an enemy 64 times taking 7777 points of damage at the beggining of the battle. Materia on armor: Sneak Attack = Shiva, Sneak Attack = Mime, Sneak Attack = Mime, nothing = Pre-emptive Materia on weapon: Sneak Attack = ChocoMog, Sneak Attaack = Mime, Sneak Attack = Ifirt, Sneak Attack = Mime Use the following materia (must be mastered) to pull off a six in a row summon combo.Įnhance Sword and Wizard Armor with Cloud.